Whether he's questing to recapture his lost throne or wading into battle, he keeps an eye on safeguarding his charges and building them a better future.Īs Clan Battlehammer's king, Bruenor longs to drive invaders from dwarven cities and lead his exiled people home. With allies like the Companions at his side, Drizzt faces them all with an ardent heart and ready blades.īruenor Battlehammer is a dwarven clan leader whose gruff exterior hides a gentle heart. The surface world is filled with dangers and wonders. Whether he's wielding his magic scimitars-Icingdeath and Twinkle-against an adversary or tactically solving an unwinnable scenario, Drizzt relishes meeting any worthy challenge. and his family will never forgive him.ĭrizzt is now building a life of purpose alongside his loyal and trusted friends: the Companions of the Hall. Burning with rebellion, Drizzt escaped the Underdark. As the extraneous third son of her high priestess, he was pledged as a sacrifice at birth-and only a twist of fate saved him. The shadow of the vicious goddess Lolth looms over Drizzt's life. This drow elf ranger and his companions now defend the surface world from any-rogue wizards, tyrants, even gods-who would harm it. Salvatore's The Legend of Drizztĭrizzt Do'Urden defied an evil goddess and her cult, fleeing the Underdark for freedom aboveground.
The magic of a wish spell granted by a lucky draw from the Deck of Many Things made her the greatest bard in the Multiverse. The legendary bard Ellywick Tumblestrum-a gnome whose many journeys began on an unknown world of the Material Plane-has beguiled a fey prince, calmed the fury of the Nine Hells, twisted the mind of an archmage, won the love of a dragon-god, and brought a demon queen to tears. Instead, she became a general in the devils' forces and ruler of Avernus, the first layer of the Nine Hells. Obsessed with the conflict between devils and demons that rages across the Lower Planes, she attempted to intervene in that Blood War and exterminate evil from the cosmos. Zariel was once an angel, but her impetuous nature and love of battle led to her fall. Known as the Spider Queen or the Demon Queen of Spiders, Lolth commands the absolute loyalty of her cultists. She then convinced a group of drow elves to follow her to the Underdark-where they remain her fanatical worshippers to this day. Millennia ago, Lolth ignited a divine war between elven gods, sundering the elven peoples forever. The Spider Queen maintains a stranglehold over her Underdark cult of drow elves, severing them from the rest of the world. Lolth is an ancient goddess who spins webs of deceit and feeds on destruction and chaos. For the sake of the Balance, the cosmos must remain in a static state where neither side in any of these struggles can permanently gain the upper hand. He posits that if any side in a struggle grows too powerful, it becomes tyrannical. He is the primary adherent of a philosophy of Balance, which holds that the Multiverse is a collection of opposing forces, each one trying to tip the scales of fate in its favor. He has also crafted many renowned spells (most notably Mordenkainen's faithful hound). Mordenkainen, a human archmage from the world of Greyhawk, leads a powerful group of adventurers called the Circle of Eight and has authored several planar tomes.
Adventurers and dragons alike pray to Bahamut to uphold honor and justice, or when they need courage to face a great threat. In human form, he is usually accompanied by seven ancient gold dragons magically disguised as canaries or other songbirds.īahamut is deeply invested in the affairs of mortal creatures, especially when they fall victim to the machinations of Tiamat the Dragon Queen and the evil dragons that serve her. He makes his home in the Seven Heavens of Mount Celestia, but he often wanders the Material Plane in the magical guise of a venerable old wizard, a humble fisher, or a dashing young monk. Known as the Platinum Dragon, Bahamut is the patron and progenitor of the metallic dragons. They range from gods to exalted adventurers. The Planeswalkers in Dungeons & Dragons: Adventures in the Forgotten Realms are characters of tremendous power whose influence extends across many worlds of the D&D Multiverse.